Pupitar (5e Creature)

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Pupitar

Medium elemental, any alignment


Armor Class 19 (natural armor)
Hit Points 119 (14d8 + 56)
Speed 30 ft., burrow 30 ft.


STR DEX CON INT WIS CHA
17 (+3) 11 (+0) 18 (+4) 12 (+1) 15 (+2) 13 (+1)

Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Senses darkvision 60 ft., tremorsense 60 ft., passive Perception 11
Languages Terran, understands Common but doesn't speak
Challenge 5 (1,800 XP)


Earth Glide. The pupitar can burrow through nonmagical, unworked earth and stone. While doing so, the pupitar doesn't disturb the material it moves through.

Guts. The pupitar has advantage on saving throws against being charmed or frightened, and while charmed or frightened, it has advantage on attack rolls.

Sand Veil. While in sandy terrain, the pupitar has advantage on Dexterity (Stealth) checks, and can take the Hide action as a bonus action.

Shed Skin. The pupitar has advantage on saving throws to end effects currently active on itself.

ACTIONS

Thrash. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.



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