Psychic Link (3.5e Feat)

This material is published under the OGL
3e Summary::You have a mental connection with someone.
Prerequisite:
Benefit: You and another character (who must also have this feat) are considered to always be in mental contact (such as a use of the psychic skill Mental Contact, page 191). If some outside force, such as Psychic Static, interferes you can make a Mental Contact or Wisdom check to overcome it. If your psychic link is broken, it is automatically reestablished as soon as possible.
Special: If both of you have ranks in the Mental Contact skill, you can deepen your psychic link, making it a rapport (page 192), at will as a full-round action.

Back to Main Page 3.5e Homebrew Rules Psychic Powers Psychic Feats Feat Descriptions

Open Game Content (place problems on the discussion page).
This is Open Game Content from Advanced Player's Manual. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains OGC from Advanced Player's Manual material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
gollark: The solution is to use global variables and invoke the wrath of Zeus, or I guess to just malloc some memory to store a copy of `reqCounts` in.
gollark: If so, it'll be on the stack, not the heap, so it'll be overwritten when another function does things.
gollark: Is it a local variable?
gollark: The original one.
gollark: Wait, is `reqCounts` stack-allocated?
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.