Psychic Healing (3.5e Feat)
Psychic Healing [Psychic]
3e Summary::
Benefit: Ability to develop psychic powers based on manipulation of a subject's life-force. Psychic Healers are also naturally skilled at healing techniques, and healthy themselves: any character with this Feat will always have Heal as a class skill, even when gaining levels in a class whose skill list doesn't include it, and gains a +1 bonus on this skill. It also confers a +1 bonus on Fortitude saves, and the power to sense the general state of health of any creature you touch (current hit points as a percentage of total hit points, the presence of poison or disease, ability score damage, energy drain etc). This Feat also suppresses the effects of uncontrolled psychic healing (see the Feat description for "The Gift").
- Note
Related to The Gift: an Alternative to "Psionics" (3.5e Variant Rule)
Back to Main Page → 3.5e Homebrew → Character Options → Feats → The Gift Feats
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.