Psychic Ability (3.5e Feat)
Psychic Ability
3e Summary::You have the potential to acquire psychic feats and skills.
Prerequisite:
Benefit: You can acquire psychic feats.
Normal: Characters without this feat cannot acquire psychic feats or learn psychic skills that require them.
Back to Main Page → 3.5e Homebrew → Rules → Psychic Powers → Psychic Feats → Feat Descriptions
gollark: Technically this is double-pointed because colons.
gollark: import Control.Monad::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::Trans
gollark: ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::Trans
gollark: To be less ambiguous, maybe 100 colons?
gollark: And let's rename packages to crates.
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