Prowling Demon (5e Creature)

Prowling Demon

Large fiend (demon), chaotic evil


Armor Class 12 (natural armour)
Hit Points 110 (13d10 + 39)
Speed 30 ft., climb 30 ft.


STR DEX CON INT WIS CHA
19 (+4) 9 (-1) 17 (+3) 5 (-3) 9 (-1) 5 (-3)

Skills Perception +5
Damage Resistances cold, fire, lightning
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 15
Languages Abyssal, telepathy 60 ft.
Challenge 7 (2,900 XP)


Keen Hearing and Sight. The demon has advantage on Wisdom (Perception) checks that rely on hearing or sight.

ACTIONS

Multiattack. The demon makes three attacks: one with its bite and two with its tentacles.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage, plus 3 (1d6) poison damage.

Tentacle. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage, plus 7 (3d4) psychic damage.


Prowling demons are created from demons that have failed demon lords as servants for their mortal followers that perform truly evil deeds. They look something like eels with two long tentacles covered in eyes, and they slither on the ground like snakes. Those struck by the prowling demon's tentacles momentarily experience the demon's shattered psyche, and are often haunted by the memories for hours, if not days afterwards.
A prowling demon is driven to prove itself to the master it displeased, but as it has no recollection of its previous existence, it blindly follows urges it barely comprehends, serving its mortal master mindlessly.


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gollark: --remind 10s 10new
gollark: --remind 20s 20new
gollark: --remind 20s 20s test new
gollark: --remind 30s 30s test new
gollark: --remind 20s new 20s test
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