Possessed Human (5e Creature)

Possessed Human

Medium undead, chaotic evil


Armor Class 14 (security armor)
Hit Points 13 (2d8 + 4)
Speed 25 ft.


STR DEX CON INT WIS CHA
14 (+2) 10 (+0) 14 (+2) 8 (-1) 10 (+0) 6 (-2)

Saving Throws Wis +2
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive perception 10
Languages Abyssal
Challenge 1/4 (50 XP)


ACTIONS

Punch. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

Pistol. Ranged Weapon Attack: +2 to hit, reach 50 ft., one target. Hit: 7 (2d6) piercing damage.


Doom Former Human

These are former humans soldiers or security personnel who have been possessed in their sleep by demonic spirits. Now trapped in their own mind, they are forced into acts of debasement such as cannibalism and self-mutilation. Their skin becomes pale, and their eyes glow red. The demon controls the body only awkwardly, so attack ineffectively however, they can be encountered by the dozen when a preliminary demonic invasion sweeps through barracks or residential areas.

Survivors sometimes refer to these foes as "dehumans" or "zombies".



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gollark: It also uses 5% CPU constantly - probable garbage collection.
gollark: Ale: I think it's the logs.
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