Plane-dependent Critical Roll Outcomes (5e Variant Rule)
The Goal
To better immerse players in extraplanar travel by changing the outcome of their critical rolls to better fit the environment - as if the strings of fate run different here.
The Critical Roll(s) Effected and the Effect had on them is dependent on the plane you travel. When rolling a critical fail in a Lawful Good plane, for instance, the outcomes of that roll would be far less negative for the players than if they were under the influence of, say, the Nine Hells, an evil plane, which may only see an increase in negativity from critical fail outcomes or perhaps even negated critical success powers. See Planar Mechanics for specific plane's effects on these rolls.
General Mechanics
There is no math-based rule but
Planar Mechanics
Key
Symbol | Meaning | Symbol | Meaning |
---|---|---|---|
(+) | Positive | (o) | Neutral |
(-) | Negative | (+/-) | Both |
G | Good | N | Neutral |
E | Evil | n | Neither |
C | Chaotic | ~~ | Slightly |
L | Lawful | ^^ | Very |
[^] | Enhanced | [ ] | No effect |
[v] | Diminished | Example | Example |
Example | Example | Example | Example |
Example | Example | Example | Example |
Example | Example | Example | Example |
Example | Example | Example | Example |
Example | Example | Example | Example |
Example | Example | Example | Example |
Example | Example | Example | Example |
Example | Example | Example | Example |
Example | Example | Example | Example |
Plane | Shell | Alignment | Energy | Crit Success Effect | Crit Fail Effect |
---|---|---|---|---|---|
Prime | Inner | Neutral | Neutral | Normal | Normal |
Shadowfell | Inner | Neutral | Slightly Negative | Slightly Diminshed | Normal |
Feywild | Inner | Neutral | Slightly Chaotic | Slightly Enhanced (optional) | Normal |
Elemental Chaos | Inner | Chaotic | Enhanced | Enhanced | Enhanced |
Ethereal Plane | Inner | -- | -- | Normal | Normal |
Astral Plane | Outer | -- | -- | Normal | Normal |
Mechanus | Outer | Lawful Neutral | -- | Diminished | Diminshed |
Archadia | Example | Example | Example | Example | Example |
Mount Celestia | Example | Example | Example | Example | Example |
Bytopia | Example | Example | Example | Example | Example |
Elysium | Example | Example | Example | Example | Example |
Example | Example | Example | Example | Example | Example |
Example | Example | Example | Example | Example | Example |
Limbo | Outer | Chaotic Neutral | -- | Diminshed | Enhanced |
Example | Example | Example | Example | Example | Example |
Example | Example | Example | Example | Example | Example |
Example | Example | Example | Example | Example | Example |
Example | Example | Example | Example | Example | Example |
Example | Example | Example | Example | Example | Example |
Example | Example | Example | Example | Example | Example |
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gollark: I'm not sure why you would want non-commoditized water really.
gollark: Consider: in case of nuclear annihilation, you are *not* going to be much safer indoors.
gollark: The system as set up and currently in place appears to make it hard to *not* do those things.
gollark: Not regulated more/differently or something.
gollark: The entire american system for that seems like a terrible system which needs to be totally redesigned.
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