Plane-dependent Critical Roll Outcomes (5e Variant Rule)

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The Goal

To better immerse players in extraplanar travel by changing the outcome of their critical rolls to better fit the environment - as if the strings of fate run different here.

The Critical Roll(s) Effected and the Effect had on them is dependent on the plane you travel. When rolling a critical fail in a Lawful Good plane, for instance, the outcomes of that roll would be far less negative for the players than if they were under the influence of, say, the Nine Hells, an evil plane, which may only see an increase in negativity from critical fail outcomes or perhaps even negated critical success powers. See Planar Mechanics for specific plane's effects on these rolls.

General Mechanics

There is no math-based rule but

Planar Mechanics

Key

SymbolMeaningSymbolMeaning
(+)Positive(o)Neutral
(-)Negative(+/-)Both
GGoodNNeutral
EEvilnNeither
CChaotic~~Slightly
LLawful^^Very
[^]Enhanced[ ]No effect
[v]DiminishedExampleExample
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PlaneShellAlignmentEnergyCrit Success EffectCrit Fail Effect
PrimeInnerNeutralNeutralNormalNormal
ShadowfellInnerNeutralSlightly NegativeSlightly DiminshedNormal
FeywildInnerNeutralSlightly ChaoticSlightly Enhanced (optional)Normal
Elemental ChaosInnerChaoticEnhancedEnhancedEnhanced
Ethereal PlaneInner----NormalNormal
Astral PlaneOuter----NormalNormal
MechanusOuterLawful Neutral--DiminishedDiminshed
ArchadiaExampleExampleExampleExampleExample
Mount CelestiaExampleExampleExampleExampleExample
BytopiaExampleExampleExampleExampleExample
ElysiumExampleExampleExampleExampleExample
ExampleExampleExampleExampleExampleExample
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LimboOuterChaotic Neutral--DiminshedEnhanced
ExampleExampleExampleExampleExampleExample
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Back to Main Page 5e Homebrew Rules

gollark: As I said, just have multiple out of game servers using Node or whatever and have a Krist-y API for ingame computers to use.
gollark: Oh, Lua libraries.
gollark: There are good libraries available, so that doesn't sound very problematic.
gollark: It is not as if everything has to be a full node in a distributed one.
gollark: <@114827439070248961> You could just use multiple out of game servers.
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