Pinky (5e Creature)
Pinky
Tiny ooze, unaligned Armor Class 15 (natural armor)
Damage Vulnerabilities cold Charge. If the pinky moves at least 15 feet straight toward a target and then hits it with a pseudopod attack on the same turn, the target takes an extra 1 bludgeoning damage. Knockback. When the pinky is hit with a melee attack, it is flung in a straight line 20 feet directly away from the creature which hit it. Slippery. The pinky has advantage on ability checks and saving throws made to escape a grapple. Standing Leap. The pinky's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start. ACTIONSPseudopod. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1 (1d2) acid damage.
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A simple, gelatinous creature that swallows anything and everything whole. It takes a long time to digest anything. Pinkies are some of the smallest slimes ever recorded, and their extreme cellular density makes them incredibly durable for their small size. Pinky gel fetches a high price due to its unique elastic properties. Ooze Nature. A pinky doesn't require sleep. |
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