Parasaurolophus (5e Creature)

Parasaurolophus

Large beast, unaligned


Armor Class 13 (natural armour)
Hit Points 30 (4d10 + 8)
Speed 50 ft.


STR DEX CON INT WIS CHA
17 (+3) 15 (+2) 15 (+2) 2 (-4) 14 (+2) 10 (+0)

Skills Perception +6
Senses passive Perception 16
Languages
Challenge 1 (200 XP)


Keen Hearing. The parasaurolophus has advantage on Wisdom (Perception) checks that rely on hearing.

ACTIONS

Stomp. Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 10 (2d8 + 3) bludgeoning damage.

Tail. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 16 (2d12 + 3) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.


The parasaurolophus is a herbivorous duck-billed dinosaur with a distinctive crest on its head. This crest is hollow and can be used to create loud trumpeting sounds. When threatened, their first instinct is usually to run, rearing up on two legs to move faster. However, they graze in a quadrupedal stance. These peaceful herbivores are normally found in large herds ranging from 20 to 50 members


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gollark: Did you write this strange "anole" thing currently on there?
gollark: I meant that it probably wasn't good for any of the human nations involved. I guess some of the invasive species might have a fun time.
gollark: Oh, okay.
gollark: Are there really any winners in invasive species warfare?
gollark: It *is* possible to interact with people in non-dating ways, you know.
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