Paladin (5e Creature)

Paladin

Medium humanoid (any race), any lawful alignment


Armor Class 20 (plate, shield)
Hit Points 52 (8d8 + 16)
Speed 30 ft.


STR DEX CON INT WIS CHA
17 (+3) 11 (+0) 14 (+2) 11 (+0) 11 (+0) 16 (+3)

Saving Throws Str +5, Con +4, Cha +5
Skills Athletics +5, Insight +2, Persuasion +5, Religion +4
Senses passive Perception 10
Languages Common plus any one other
Challenge 4 (1,100 XP)


Brave. The paladin has advantage on saving throws against being frightened.

Divine Smite. As a bonus action, the paladin can expend a spell slot to cause its melee weapon attacks to magically deal an extra 9 (2d8) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If the paladin expends a spell slot of 2nd level or higher, the extra damage increases by 1d8 for each level above 1st. The damage increases by 1d8 if the target is an undead or a fiend.

Spellcasting. The paladin is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). The paladin has the following paladin spells prepared:

1st level (4 slots): bless*, cure wounds, detect evil and good, heroism*, protection from evil and good
2nd level (2 slots): aid, lesser restoration, magic weapon*, protection from poison

*The paladin casts these spells on itself before combat.

ACTIONS

Multiattack. The paladin can use its Turn Unholy. It then makes two melee attacks.

Greatsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Warhammer. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands.

Turn Unholy. Each fiend or undead that can see or hear the paladin within 30 feet of it must make a DC 13 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the paladin's Turn Unholy for the next 24 hours.

REACTIONS

Parry. The paladin adds 2 to its AC against one melee attack that would hit it. To do so, the paladin must see the attacker and be wielding a melee weapon.

A paladin, the bulwark of all that is good and right, Source

Knights of their respective orders and conduits of their grand deity; paladins stand in front of the enemy of their religion without any fear or care for death. Every paladin holds a code of honor or ethics that is dear to them, to break this code is to lose everything they stand for in life.
A paladin is often chosen by other respectable members or leaders to lead a small group or a contingent of warriors on a holy quest. They are often the best chosen for such a task due to them being more responsible than others.


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gollark: ```rustuse std::collections::HashMap;use serde_cbor::Value;use chrono;use std::collections::HashSet;use actix::prelude::*;#[derive(Serialize, Deserialize, Debug, PartialEq, Eq, Hash, Clone)]#[serde(untagged)]pub enum Channel { Numeric(i64), Named(String)}#[derive(Serialize, Deserialize, Debug, Clone, Message)]pub struct RawMsg { pub channel: Channel, #[serde(flatten)] pub meta: HashMap<String, Value>, pub message: Value}#[derive(Serialize, Deserialize, Debug, Clone, Message)]pub struct Msg { pub channel: Channel, #[serde(flatten)] pub meta: HashMap<String, Value>, pub message: Value, pub timestamp: chrono::DateTime<chrono::Utc>}pub fn complete(raw: RawMsg) -> Msg { Msg { channel: raw.channel, meta: raw.meta, timestamp: chrono::Utc::now(), message: raw.message }}#[derive(Serialize, Deserialize, Debug)]#[serde(rename_all = "snake_case")]pub enum MessageFromClient { Open(Channel), Close(Channel), Message(RawMsg), Query}#[derive(Serialize)]#[serde(rename_all = "snake_case")]pub enum MessageToClient<'a> { Message(Msg), QueryResult { channels: &'a HashSet<Channel> }}```Skynet!
gollark: No, actually, HQ9+ is better.
gollark: And cratesio squatting.
gollark: I mean, unless you count the borrow checker being unable to properly distinguish between access to, I don't know, parts of a vector.
gollark: Actually, Lua has flaws, flawlessness is unique to Rust.
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