PFSRD:Crossbow Mastery

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Crossbow Mastery (Combat)

You can load crossbows with blinding speed and even fire them in melee with little fear of reprisal.

Prerequisites: Dex 15, Point-Blank Shot, Rapid Reload, Rapid Shot.

Benefit: The time required for you to reload any type of crossbow is reduced to a free action, regardless of the type of crossbow used. You can fire a crossbow as many times in a full attack action as you could attack if you were using a bow. Reloading a crossbow for the type of crossbow you chose when you took Rapid Reload no longer provokes attacks of opportunity.

Special: Starting at 6th level, a ranger with the archery combat style may select Crossbow Mastery as a combat style feat.


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gollark: ?coliru```c#include <stdio.h>#define S2(x) #x#define A2(x, ...) x(x(__VA_ARGS__))#define B2(x, y, ...) x(y, x(y, __VA_ARGS__ ))#define A4(x, ...) B2(A2, x, __VA_ARGS__)#define A8(x, ...) B2(A4, x, __VA_ARGS__)#define R2(x) x x#define R4(x) A2(R2, x)#define R8(x) A2(R4, x)#define R16(x) A2(R8, x)#define S(x) A8(S2, A8(S2, x))#define QUITELONG R16(long)int main(){printf(S(QUITELONG));return 42;}```
gollark: ?coliru```c#include <stdio.h>#define S2(x) #x#define A2(x, ...) x(x(__VA_ARGS__))#define B2(x, y, ...) x(y, x(y, __VA_ARGS__ ))#define A4(x, ...) B2(A2, x, __VA_ARGS__)#define A8(x, ...) B2(A4, x, __VA_ARGS__)#define R2(x) x x#define R4(x) A2(R2, x)#define R8(x) A2(R4, x)#define R16(x) A2(R8, x)#define S(x) A4(S2, A4(S2, x))#define QUITELONG R16(long)int main(){printf(S(QUITELONG));return 42;}```
gollark: ?coliru```c#include <stdio.h>#define S2(x) #x#define A2(x, ...) x(x(__VA_ARGS__))#define B2(x, y, ...) x(y, x(y, __VA_ARGS__ ))#define A4(x, ...) B2(A2, x, __VA_ARGS__)#define R2(x) x x#define R4(x) A2(R2, x)#define R8(x) A2(R4, x)#define R16(x) A2(R8, x)#define S(x) A4(S2, A4(S2, x))#define QUITELONG R16(long)int main(){printf(S(QUITELONG));return 42;}```
gollark: Er.... Coliru?
gollark: ?coliru```c#include <stdio.h>#define S2(x) #x#define A2(x, ...) x(x(__VA_ARGS__))#define A4(x, ...) A2(x, A2(x, __VA_ARGS__))#define R2(x) x x#define R4(x) A2(R2, x)#define R8(x) A2(R4, x)#define R16(x) A2(R8, x)#define S(x) A4(S2, A4(S2, x))#define QUITELONG R16(long)int main(){printf(S(QUITELONG));return 42;}```
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