Otherworldly Tendrils (5e Spell)
You conjure squirming tendrils from the Far Realms to attack a target within range. Make a ranged spell attack. On a hit, the target takes 2d4 acid or necrotic damage. This damage can only be healed magically, like through the usage of a spell or a racial/class feature. If it's not healed with either, it won't be cured.
Conjuration cantrip | |
Casting time: | 1 action |
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Range: | 20 feet |
Components: | V, S, M (drop of acid) |
Duration: | Instantaneous |
At Higher Levels. this spells damage increases by 1d4 once you reach 5th level (3d4), 10th level (4d4), and 17th level (5d4).
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