One-Eye Jack (3.5e Deity)

One-Eye Jack

Jack's symbol
Greater Deity
Symbol: Skull and Crossbones
Home Plane: No fixed home
Alignment: Neutral
Portfolio: Making Money
Clergy Alignments: Any Neutral
Domains: Luck, Travel, Trickery
Favored Weapon: Dagger

One-Eye Jack is patron of profit and wealth. Merchants worship One-Eye Jack, as he is the patron of wealth through commerce, trade, and bargaining. Rogues, pirates, and thieves worship him as he is also the patron of theft, embezzlement, and extortion.

One-Eye Jack is also the patron of those who wish to protect their wealth. Many locksmiths place the skull and crossbones on their locks and their strongboxes.

Dogma

Make money fast. Money is power. Greed is good.

Clergy and Temples

Formal Clergy and visible structures for One-Eye Jack are very rare. Those that exist are secretive and often illegal. A pirate crew or smuggling ring might have a shrine to One Eye beside votives for the god(s) of the sea. Most outward worship is in the form of superstitions or odd gestures. Offerings might take the form of small coins given to the poor for protection. "Jack's Gift" is a slang term for a bribe or payoff given to a beggar for information or some underhanded deed. Some Clerics of One Eyed Jack support webs of informers, cut purses and urchins. They sell the services of this network for a 'captains share' of the fee (usually 50%). The remaining money is spent through Jack's emissaries in the city to grease the wheels of godhood.

Merchants that revere One-Eye also have a practical view of crime and deception. Upon capturing a particularly promising thief in their establishment they are as likely to employ the miscreant as punish them. It is a matter of profit more than morality.

Endhaven

In Endhaven, One-Eye Jack is the patron of the Savage Sea Pirates, the Far Plane Trading Company, and most dragons.

He is a member of the Feral Pantheon.



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gollark: Oh, and also stuff like this (https://archive.is/P6mcL) - there seem to be companies looking at using your information for credit scores and stuff.
gollark: But that is... absolutely not the case.
gollark: I mean, yes, if you already trust everyone to act sensibly and without doing bad stuff, then privacy doesn't matter for those reasons.
gollark: Oh, and as an extension to the third thing, if you already have some sort of vast surveillance apparatus, even if you trust the government of *now*, a worse government could come along and use it later for... totalitarian things.
gollark: For example:- the average person probably does *some* sort of illegal/shameful/bad/whatever stuff, and if some organization has information on that it can use it against people it wants to discredit (basically, information leads to power, so information asymmetry leads to power asymmetry). This can happen if you decide to be an activist or something much later, even- having lots of data on you means you can be manipulated more easily (see, partly, targeted advertising, except that actually seems to mostly be poorly targeted)- having a government be more effective at detecting minor crimes (which reduced privacy could allow for) might *not* actually be a good thing, as some crimes (drug use, I guess?) are kind of stupid and at least somewhat tolerable because they *can't* be entirely enforced practically
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