Nyan Kajan (Early) (5e Creature)

Early Game Nyan Kajan

medium humanoid (Tabaxi), chaotic good


Armor Class 14 (17 with Mage Armor, 19 with Shield, 22 with both)
Hit Points 9 (1d6+3)
Speed 30 ft., climb 20 ft.


STR DEX CON INT WIS CHA
14 (+2) 18 (+4) 17 (+3) 18 (+4) 14 (+2) 16 (+3)

Saving Throws Intelligence +6, Wisdom +4
Skills Arcana +6, Investigation +6, Medicine +4, Perception +4, Religion +6, Stealth +6
Tools Herbalism Kit
Senses passive Perception 14
Languages Abyssal, Common, Deep Speech
Challenge 1/4 (50 XP)


Brief Recovery. Once per day when Nyan finishes a short rest, he can choose to recover 1 expended 1st-level spellslot.

Feline Agility. When Nyan moves on his turn in combat, he can double his speed until the end of the turn. Once he uses this trait, he can't use it again until he moves 0 feet on one of his turns.

Spellcasting. Nyan is a 1st-level spellcaster. Intelligence is his spellcasting ability, and he can prepare 5 of the following Wizard spells using his spellbook:

Cantrips (at will): mage hand, mold earth, shocking grasp
1st level (2 slots): detect magic, expeditious retreat, jump, mage armor, magic missile, shield

ACTIONS

Dagger. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d4 + 4) piercing damage.


This statblock is built for DMs that want to introduce him early into the game. It is a player character converted into an NPC. Potential early game plot hooks for using him include helping him research the homebrew spells he wants to make (As his level increases), helping him make a magic item, or stopping dangerous bandits that ransacked his magic potion shop, ideally returning the stolen goods to him before they're used to earn some gold and favor in his shop in the future. Strangely enough, much of the inventory taken when the bandits robbed the store was his medical supplies, including healing potions and similar wares. To see a late game version of the statblock, see Nyan Kajan (Late) (5e Creature) .


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