Neuroculus (5e Creature)
Neuroculus
Small monstrosity, any alignment Armor Class 12 (natural armor)
Saving Throws Wisdom +1 Innate Spellcasting (Psionics). The neuroculus's innate spellcasting ability is Intelligence (spell save DC 13). It can innately cast the following spells, requiring no components: At will: detect thoughts, dissonant whispers, message Skim Senses. The neuroculus can see, hear, and feel anything experienced by creatures within its telepathy range. It can share this information with other creatures while they are in telepathic contact. ACTIONSShock. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 10 (2d8 + 1) lightning damage. Mnemonic Feedback Spiral (Recharge 6). One creature the neuroculus can see within 120 ft. has its incoming senses replaced with memories of the neuroculus's choosing; it is blinded and deafened, and acts only in response to the illusory stimuli. Depending on the memory, it may replay events from its distant past, good or bad, or simply repeat its actions on its last turn.
|
A small, delicate and nervous monster with an insatiable sweet tooth, the neuroculus is well protected by the electrical discharges and invaluable cognotransmissive capabilities of its two huge, antenna-like neurons; essentially two highly modified and grossly enlarged neurons, they are adapted to establish a long-distance connection with the brains of other organisms in order to send and receive data. The monster can see, hear, feel and know anything experienced or remembered by a cognitive being within its signal range, and even transfer that information to another recipient, willing or otherwise; it can force hostile creatures to experience anything from the same pain and distress they are inflicting to the disorienting visual input of a nearby moth. It is also by this system that the neuroculus navigates its surroundings, sensing the world vicariously through other conscious entities. The monster's antennae generate high levels of electricity as they operate, which can be stored in its body for later application. Its constant, complex neural activity also necessitates a high intake of glucose, and it may consume up to twice its weight in sugars on a daily basis. |
Back to Main Page → 5e Homebrew → 5e Creatures