Nekomancer (5e Class)
Nekomancer
Cat People summoner
Creating a Nekomancer
- Quick Build
You can make a Nekomancer quickly by following these suggestions. First, Wisdom Score should be your highest ability score, followed by Constitution Score. Second, choose the Sage background. Third, choose 2 daggers, component pouch, then Explorer's Pack
Class Features
As a Nekomancer you gain the following class features.
- Hit Points
Hit Dice: 1d8 per Nekomancer level
Hit Points at 1st Level: 1d8 + Constitution modifier
Hit Points at Higher Levels: 1d8 (or 5) + Constitution modifier per Nekomancer level after 1st
- Proficiencies
Armor: light armor
Weapons: Simple Weapons
Tools: None
Saving Throws: Constitution Score
Skills: Animal Handling and Choose two from Arcana ,Performance, Medicine, History, Nature, Survival, and Perception
- Equipment
You start with the following equipment, in addition to the equipment granted by your background:
- leather armor
- (a) 2 daggers or (b) any simple weapon
- (a) Component Pouch or (b) Arcane Focus
- (a) Explorer's Pack (10 gp) Includes a backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it. or (b) Dungeoneer's Pack (12 gp) Includes a backpack, a crowbar, a hammer, 10 pitons, 10 torches, a tinderbox, 10 days of rations, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it.
Level | Proficiency Bonus | Features | Summoning Points | Spells Known | Cantrips Known | —Spell Slots per Spell Level— | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | ||||||
1st | +2 | Spellcasting, Neko summoning | 5 | 4 | 2 | 2 | — | — | — | — | — | — | — | — |
2nd | +2 | <!-Class Feature2-> | 10 | 5 | 2 | 3 | — | — | — | — | — | — | — | — |
3rd | +2 | <!-Types of Nekos-> | 15 | 6 | 2 | 4 | 2 | — | — | — | — | — | — | — |
4th | +2 | Ability Score Improvement | 20 | 7 | 3 | 4 | 3 | — | — | — | — | — | — | — |
5th | +3 | — | 25 | 8 | 3 | 4 | 3 | 2 | — | — | — | — | — | — |
6th | +3 | — | 30 | 9 | 3 | 4 | 3 | 3 | — | — | — | — | — | — |
7th | +3 | — | 35 | 10 | 3 | 4 | 3 | 3 | 1 | — | — | — | — | — |
8th | +3 | Ability Score Improvement | 40 | 11 | 3 | 4 | 3 | 3 | 2 | — | — | — | — | — |
9th | +4 | — | 45 | 12 | 3 | 4 | 3 | 3 | 3 | 1 | — | — | — | — |
10th | +4 | — | 50 | 14 | 4 | 4 | 3 | 3 | 3 | 2 | — | — | — | — |
11th | +4 | — | 55 | 15 | 4 | 4 | 3 | 3 | 3 | 2 | 1 | — | — | — |
12th | +4 | Ability Score Improvement | 60 | 15 | 4 | 4 | 3 | 3 | 3 | 2 | 1 | — | — | — |
13th | +5 | — | 65 | 16 | 4 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | — | — |
14th | +5 | — | 70 | 18 | 4 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | — | — |
15th | +5 | — | 75 | 19 | 4 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | — |
16th | +5 | Ability Score Improvement | 80 | 19 | 4 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | — |
17th | +6 | — | 85 | 20 | 4 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | 1 |
18th | +6 | — | 90 | 22 | 4 | 4 | 3 | 3 | 3 | 3 | 1 | 1 | 1 | 1 |
19th | +6 | Ability Score Improvement | 95 | 22 | 4 | 4 | 3 | 3 | 3 | 3 | 2 | 1 | 1 | 1 |
20th | +6 | — | 100 | 22 | 4 | 4 | 3 | 3 | 3 | 3 | 2 | 2 | 1 | 1 |
Spellcasting
As a practitioner of the art of summoning of the Nekos, you finally gain an understanding on how to tap into the Weave. See chapter 10 for the general rules of spellcasting.
Spell casting Ability
Wisdom is your spellcasting ability for your nekomancer spells. You use your Wisdom whenever a spell refers to your spellcasting ability. In addition, you use your Wisdom modifier when setting the saving throw DC for a Nekomancer spell you cast and when making an attack roll with one.
- Spell save DC= 8+ your proficiency bonus+ your Wisdom modifier
- Spell attack modifier= your proficiency bonus+ your Wisdom modifier
Cantrips
At 1st level, you know two cantrips of your choice from the Nekomancer spell list. You learn additional Nekomancer cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Nekomancer table.
Type of nekos
At 3rd level, you chose a type of nekos. Choose between phyical, magical, or support, <!-all/both-> detailed at the end of the class description. Your choice grants you features at <!-insert the level when subclass features begin-> and again at <!-list all the levels the class gains subclass features->.->
Ability Score Increase
When you reach 4th level, and again at 8th, 12th, 16th and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.
Neko summoning
Neko is the Japanese word for cat. It can refer to actual cats or to characters in anime or manga that have catlike features. Specifically, the catgirl (a woman with cat ears, whiskers, and sometimes paws or a tail) is referred to as a neko. At first level, you have gain the ability to summon Nekos. See
Magical Nekos
These Nekos have gain the ability of Druid, warlocks, and Sorcerers.
- Spellcasting
You have gain the ablity to choose spells from Druid, warlocks, and Sorcerers.
- <!-Class Feature->
<!-Class feature game rule information->
- <!-Class Feature->
<!-Class feature game rule information->
Physical Nekos
These nekos have gain the abilities of the Barbarians, Monks, Rouges, and the Paladins.
- <!-Class Feature->
<!-Class feature game rule information->
- <!-Class Feature->
<!-Class feature game rule information->
- <!-Class Feature->
<!-Class feature game rule information->
Support Nekos
These Nekos have gain the ability of the Clerics, Rangers, and Bard.
- Spellcasting
You have gain ablity to choose spells from clerics, ranger, and bards.
- <!-Class Feature->
<!-Class feature game rule information->
- <!-Class Feature->
<!-Class feature game rule information->
Neko
If there isn't a disclosed speed then it is 40ft To summon Nekos that have weapons like the Classes nekos, You need that weapon
level one neko
To summon this neko it takes 5 summoning points and one 1st spell slot The creature will stay in this dimension for 24 hours
- 10 health
- AC is 12
- 10 strength
- 13 dexterity
- 10 Constition
- 6 Wisdom
- 8 Intelligence
- 14 Charsima
- Actions
- Claws. Melee Weapon attack:+1 to hit, reach 5ft, one target. Hit 1d4+1 slashing damage
level two neko
The creature will stay in this dimension for 24 hours To summon this neko it takes 10 summoning points and one 1st spell slot
- 16 health
- AC is 12
- 11 strength
- 14 dexterity
- 12 Constition
- 6 Wisdom
- 8 Intelligence
- 15 Charsima
- Actions
- Claws. Melee Weapon attack:+2 to hit, reach 5ft, one target. Hit 1d4+1 slashing damage
level three neko
The creature will stay in this dimension for 24 hours To summon this neko it takes 15 summoning points and one 2nd spell slot
- 27 health
- AC is 12
- 13 strength
- 15 dexterity
- 13 Constition
- 6 Wisdom
- 8 Intelligence
- 16 Charsima
- Actions
- Claws. Melee Weapon attack:+3 to hit, reach 5ft, one target. Hit 1d4+1 slashing damage
level four neko
To summon this neko it takes 20 summoning points and one 2nd spell slot The creature will stay in this dimension for 24 hours
- 35 health
- AC is 14
- 14 strength
- 16 dexterity
- 14 Constition
- 6 Wisdom
- 8 Intelligence
- 16 Charsima
- Actions
- Claws. Melee Weapon attack:+4 to hit, reach 5ft, one target. Hit 1d4+2 slashing damage
level five neko
To summon this neko it takes 25 summoning points and one 3rd spell slot The creature will stay in this dimension for 24 hours
- 43 health
- AC is 14
- 15 strength
- 17 dexterity
- 15 Constition
- 6 Wisdom
- 8 Intelligence
- 17 Charsima
- Actions
- Multiattack the neko can do two claw attacks
- Claws. Melee Weapon attack:+5 to hit, reach 5ft, one target. Hit 1d4+2 slashing damage
level six neko
The creature will stay in this dimension for 24 hours To summon this neko it takes 30 summoning points and one 3rd spell slot
- 53 health
- AC is 14
- 16 strength
- 18 dexterity
- 16 Constition
- 6 Wisdom
- 8 Intelligence
- 18 Charsima
- Actions
- Multiattack the neko can do two claw attacks
- Claws. Melee Weapon attack:+6 to hit, reach 5ft, one target. Hit 1d4+3 slashing damage
level seven neko
The creature will stay in this dimension for 24 hours To summon this neko it takes 35 summoning points and one 4th spell slot
- 62 health
- AC is 14
- 17 strength
- 19 dexterity
- 17 Constition
- 6 Wisdom
- 8 Intelligence
- 18 Charsima
- Actions
- Multiattack the neko can do two claw attacks
- Claws. Melee Weapon attack:+6 to hit, reach 5ft, one target. Hit 1d4+3 slashing damage
level eight neko
The creature will stay in this dimension for 24 hours To summon this neko it takes 40 summoning points and one 4th spell slot
- 72 health
- AC is 16
- 18 strength
- 19 dexterity
- 18 Constition
- 6 Wisdom
- 8 Intelligence
- 18 Charsima
- Actions
- Multiattack the neko can do two claw attacks
- Claws. Melee Weapon attack:+7 to hit, reach 5ft, one target. Hit 1d4+4 slashing damage
level nine neko
The creature will stay in this dimension for 24 hours To summon this neko it takes 45 summoning points and one 5th spell slot
- 82 health
- AC is 16
- 19 strength
- 20 dexterity
- 19 Constition
- 6 Wisdom
- 8 Intelligence
- 19 Charsima
- Actions
- Multiattack the neko can do two claw attacks
- Claws. Melee Weapon attack:+8 to hit, reach 5ft, one target. Hit 1d4+4 slashing damage
Level Ten Neko
To summon this neko it takes 50 summoning points and one 5th spell slot The creature will stay in this dimension for 24 hours
- 93 health
- AC is 16
- 20 strength
- 20 dexterity
- 20 Constition
- 6 Wisdom
- 8 Intelligence
- 20 Charsima
- Actions
- Multiattack the neko can do two claw attacks
- Claws. Melee Weapon attack:+9 to hit, reach 5ft, one target. Hit 1d4+5 slashing damage
Subclass nekos
Barbarian Neko level 3
To summon this Neko it require 15 summoning and 2nd level spell slot
- AC is 12
- Health is 29
- 12 STR
- 12 DEX
- 12 CON
- 8 INT
- 9 WIS
- 8 CHA
- Action
- Battle Axe-1d10+1 +3 to hit
- Bonus actions
- Frenzy Attack While in a frenzy, you can make a single melee weapon attack as a bonus action on each of your turns after this one.
- 3 Rage As a bonus action enter a rage for up to 10 rounds. +2 melee damage with STR weapons, resistance to bludgeoning, piercing, slashing damage.
Barbarian Neko level 5
To summon this Neko it require 25 summoning and 3rd level spell slot
- AC is 13
- Health is 50
- 13 STR
- 12 DEX
- 14 CON
- 8 INT
- 9 WIS
- 8 CHA
- Action
- Multiattack 2 attacks
- Battle Axe-1d10+1 +4 to hit
- Bonus actions
- Frenzy Attack While in a frenzy, you can make a single melee weapon attack as a bonus action on each of your turns after this one.
- 3 Rage As a bonus action enter a rage for up to 10 rounds. +2 melee damage with STR weapons, resistance to bludgeoning, piercing, slashing damage.
Barbarian Neko level 7
To summon this Neko it require 35 summoning and 4th level spell slot
- AC is 14
- Health is 75
- 14 STR
- 12 DEX
- 16 CON
- 8 INT
- 9 WIS
- 8 CHA
- Action
- Multiattack 2 attacks
- Battle Axe-1d10+2 +5 to hit
- Bonus actions
- Frenzy Attack While in a frenzy, you can make a single melee weapon attack as a bonus action on each of your turns after this one.
- 3 Rage As a bonus action enter a rage for up to 10 rounds. +2 melee damage with STR weapons, resistance to bludgeoning, piercing, slashing damage can’t be charmed or frightened.
Barbarian Neko level 9
To summon this Neko it require 45 summoning and 5th level spell slot
- AC is 14
- Health is 95
- 14 STR
- 12 DEX
- 16 CON
- 8 INT
- 9 WIS
- 8 CHA
you can roll one additional weapon damage die when determining the extra damage for a critical hit with a melee attack.
- Action
- Multiattack 2 attacks
- Battle Axe-1d10+2 +6 to hit
- Bonus actions
- Frenzy Attack While in a frenzy, you can make a single melee weapon attack as a bonus action on each of your turns after this one.
- 3 Rage As a bonus action enter a rage for up to 10 rounds. +2 melee damage with STR weapons, resistance to bludgeoning, piercing, slashing damage can’t be charmed or frightened.
Barbarian Neko level 11
To summon this Neko it require 55 summoning and 6th level spell slot
- AC is 17
- Health is 126
- 16 STR
- 14 DEX
- 18 CON
- 8 INT
- 9 WIS
- 8 CHA
- you can roll one additional weapon damage die when determining the extra damage for a critical hit with a melee attack.
- If you drop to 0 hit points while you’re raging and don’t die outright, you can make a DC 10 Constitution saving throw. If you succeed, you drop to 1 hit point instead.
- Action
- Multiattack 2 attacks
- Battle Axe-1d10+3 +7 to hit
- Bonus actions
- Frenzy Attack While in a frenzy, you can make a single melee weapon attack as a bonus action on each of your turns after this one.
- 3 Rage As a bonus action enter a rage for up to 10 rounds. +2 melee damage with STR weapons, resistance to bludgeoning, piercing, slashing damage can’t be charmed or frightened.
Barbarian Neko level 13
To summon this Neko it require 65 summoning and 7th level spell slot
- AC is 19
- Health is 161
- 18 STR
- 18 DEX
- 20 CON
- 8 INT
- 11 WIS
- 20 CHA
- you can roll one additional weapon damage die when determining the extra damage for a critical hit with a melee attack.
- If you drop to 0 hit points while you’re raging and don’t die outright, you can make a DC 10 Constitution saving throw. If you succeed, you drop to 1 hit point instead.
- Action
- Multiattack 2 attacks
- Battle Axe-1d10+4, + 9 to hit
- Bonus actions
- Frenzy Attack While in a frenzy, you can make a single melee weapon attack as a bonus action on each of your turns after this one.
- 3 Rage As a bonus action enter a rage for up to 10 rounds. +2 melee damage with STR weapons, resistance to bludgeoning, piercing, slashing damage can’t be charmed or frightened.
Barbarian Neko level 15
To summon this Neko it require 75 summoning and 8th level spell slot
- AC is 20
- Health is 185
- 20 STR
- 20 DEX
- 20 CON
- 8 INT
- 9 WIS
- 8 CHA
- you can roll one additional weapon damage die when determining the extra damage for a critical hit with a melee attack.
- If you drop to 0 hit points while you’re raging and don’t die outright, you can make a DC 10 Constitution saving throw. If you succeed, you drop to 1 hit point instead.
- Action
- Multiattack 2 attacks
- Battle Axe-1d10+5 damage, +10 to hit
- Bonus actions
- Frenzy Attack While in a frenzy, you can make a single melee weapon attack as a bonus action on each of your turns after this one.
- 3 Rage As a bonus action enter a rage +2 melee damage with STR weapons, resistance to bludgeoning, piercing, slashing damage can’t be charmed or frightened.
- Reactions
- when you take damage from a creature that is within 5 feet of you, you can use your reaction to make a melee weapon attack against that creature.
Paladin Neko level 3
To summon this Neko it require 15 summoning and 2nd level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Paladin Neko level 5
To summon this Neko it require 25 summoning and 3rd level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Paladin Neko level 7
To summon this Neko it require 35 summoning and 4th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Paladin Neko level 9
To summon this Neko it require 45 summoning and 5th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Paladin Neko level 11
To summon this Neko it require 55 summoning and 6th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Paladin Neko level 13
To summon this Neko it require 65 summoning and 7th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Paladin Neko level 15
To summon this Neko it require 75 summoning and 8th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Monk Neko level 3
To summon this Neko it require 15 summoning and 2nd level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Monk Neko level 5
To summon this Neko it require 25 summoning and 3rd level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Monk Neko level 7
To summon this Neko it require 35 summoning and 4th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Monk Neko level 9
To summon this Neko it require 45 summoning and 5th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Monk Neko level 11
To summon this Neko it require 55 summoning and 6th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Monk Neko level 13
To summon this Neko it require 65 summoning and 7th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Monk Neko level 15
To summon this Neko it require 75 summoning and 8th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Rouge Neko level 3
To summon this Neko it require 15 summoning and 2nd level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Rouge Neko level 5
To summon this Neko it require 25 summoning and 3rd level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Rouge Neko level 7
To summon this Neko it require 35 summoning and 4th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Rouge Neko level 9
To summon this Neko it require 45 summoning and 5th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Rouge Neko level 11
To summon this Neko it require 55 summoning and 6th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Rouge Neko level 13
To summon this Neko it require 65 summoning and 7th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Rouge Neko level 15
To summon this Neko it require 75 summoning and 8th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Druid neko level 3
To summon this Neko it require 15 summoning and 2nd level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Druid neko level 5
To summon this Neko it require 25 summoning and 3rd level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Druid neko level 7
To summon this Neko it require 35 summoning and 4th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Druid neko level 9
To summon this Neko it require 45 summoning and 5th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Druid neko level 11
To summon this Neko it require 55 summoning and 6th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Druid neko level 13
To summon this Neko it require 65 summoning and 7th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Druid neko level 15
To summon this Neko it require 75 summoning and 8th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Sorcerer Neko level 3
To summon this Neko it require 15 summoning and 2nd level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Sorcerer Neko level 5
To summon this Neko it require 25 summoning and 3rd level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Sorcerer Neko level 7
To summon this Neko it require 35 summoning and 4th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Sorcerer Neko level 9
To summon this Neko it require 45 summoning and 5th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Sorcerer Neko level 11
To summon this Neko it require 55 summoning and 6th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Sorcerer Neko level 13
To summon this Neko it require 65 summoning and 7th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Sorcerer Neko level 15
To summon this Neko it require 75 summoning and 8th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Warlock Neko level 3
To summon this Neko it require 15 summoning and 2nd level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Warlock Neko level 5
To summon this Neko it require 25 summoning and 3rd level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Warlock Neko level 7
To summon this Neko it require 35 summoning and 4th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Warlock Neko level 9
To summon this Neko it require 45 summoning and 5th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Warlock Neko level 11
To summon this Neko it require 55 summoning and 6th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Warlock Neko level 13
To summon this Neko it require 65 summoning and 7th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Warlock Neko level 15
To summon this Neko it require 75 summoning and 8th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Ranger Neko level 3
To summon this Neko it require 15 summoning and 2nd level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Ranger Neko level 5
To summon this Neko it require 25 summoning and 3rd level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Ranger Neko level 7
To summon this Neko it require 35 summoning and 4th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Ranger Neko level 9
To summon this Neko it require 45 summoning and 5th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Ranger Neko level 11
To summon this Neko it require 55 summoning and 6th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Ranger Neko level 13
To summon this Neko it require 65 summoning and 7th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Ranger Neko level 15
To summon this Neko it require 75 summoning and 8th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Cleric Neko level 3
To summon this Neko it require 15 summoning and 2nd level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Cleric Neko level 5
To summon this Neko it require 25 summoning and 3rd level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Cleric Neko level 7
To summon this Neko it require 35 summoning and 4th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Cleric Neko level 9
To summon this Neko it require 45 summoning and 5th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Cleric Neko level 11
To summon this Neko it require 55 summoning and 6th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Cleric Neko level 13
To summon this Neko it require 65 summoning and 7th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Cleric Neko level 15
To summon this Neko it require 75 summoning and 8th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Bard Neko level 3
To summon this Neko it require 15 summoning and 2nd level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Bard Neko level 5
To summon this Neko it require 25 summoning and 3rd level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Bard Neko level 7
To summon this Neko it require 35 summoning and 4th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Bard Neko level 9
To summon this Neko it require 45 summoning and 5th level spell slot
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
Bard Neko level 11
To summon this Neko it require 55 summoning and 6th level spell slot
- AC is
- Health is
- 12 STR
- 12 DEX
- 14 CON
- 8 INT
- 10 WIS
- 20 CHA
Bard Neko level 13
To summon this Neko it require 65 summoning and 7th level spell slot
- AC is
- Health is
- 12 STR
- 12 DEX
- 14 CON
- 8 INT
- 10 WIS
- 18 CHA
Bard Neko level 15
To summon this Neko it require 75 summoning and 8th level spell slot
- AC is
- Health is
- 12 STR
- 12 DEX
- 16 CON
- 8 INT
- 10 WIS
- 20 CHA
Special Nekos
These nekos are ritual based and require special items
Battalion Nekos
- Requires A authentic/really good forged War time Majors's order or higher( if higher you can summon more), 50 summon points, 5th level spell slot
- Major: 300 Nekos at 2nd normal neko
- Lieutent colonel: 400 normal Nekos at 2nd level
- Colonel:500 normal Nekos at 3rd level
- Major General: 600 normal Nekos at 3rd level
- Lieutenant General:700 normal Nekos at 4th level
- General:800 normal Nekos at 4th level
- General of the Army: 1000 normal Nekos at 5th level
- They all share initiative
tarrasque neko
It is a neko dressed in a tarrasque onesie. It's the most powerful of em all, it could be called the devourer of beings. It requires a tarraque onzie, 10,000 gp 1min summoning time To summon this magincent being you need 100 summoning points and all of your spell slots After summoning this creature, it will take 2 weeks for you to gain back your spell slots amd summoning points The creature will stay in this dimension for 24 hours
- AC is 25
- Health is 743
- 30 STR
- 11 DEX
- 30 CON
- 8 INT
- 11 WIS
- 20 CHA
- Saving throws Int+5,Wis +9, cha +9
- Damaging Immunties fire, poision, Bludgeoning, piercing, and slashing from non-magical attacks
- Condition Immunities charmed, Frightened, paralyzed, poisioned
- blindsight 120ft., passive Perception 10
- Actions
- Frightful Presence. Each creature of the Neko's choice within 120 feet of it and aware of it must succeed on a DC 17 Wisdom saving throw or become Frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if the neko is within line of sight, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the Neko's Frightful Presence for the next 24 hours.
- Tail: Melee Weapon Attack: +19 to hit, reach 20 ft., one target. Hit: 24 (4d6 + 10) bludgeoning damage. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be knocked prone
- Horns: Melee Weapon Attack: +19 to hit, reach 10 ft., one target. Hit: 32 (4d10 + 10) piercing damage.
- Claw: Melee Weapon Attack: +19 to hit, reach 15 ft., one target. Hit: 28 (4d8 + 10) slashing damage
- Bite: Melee Weapon Attack: +19 to hit, reach 10 ft., one target. Hit: 36 (4d12 + 10) piercing damage. If the target is a creature, it is Grappled (escape DC 20). Until this grapple ends, the target is Restrained, and the Neko can't bite another target.
- Multiattack: The Neko can use its Frightful Presence. It then makes five attacks: one with its bite, two with its claws, one with its horns, and one with its tail.
- Traits
- Magic Resistance: The Neko has advantage on Saving Throws against Spells and other magical Effects.
- Legendary Resistance (3/Day): If the Neko fails a saving throw, it can choose to succeed instead.
- Reflective Carapace: Any time the Neko is targeted by a Magic Missile spell, a line spell, or a spell that requires a ranged Attack roll, roll a d6. On a 1 to 5, the Neko is unaffected. On a 6, the Neko is unaffected, and the effect is reflected back at the caster as though it originated from the Neko, turning the caster into the target.
- Siege Monster: The Neko deals double damage to Objects and structures
NekoMancer Spell List
You know all of the spells on the basic spell list and additional spells based on your subclass.
- Cantrips
- 1st Level
<!-1st level spell list->
- 2nd Level
<!-2nd level spell list->
- 3rd Level
<!-3rd level spell list->
- 4th Level
<!-4th level spell list->
- 5th Level
<!-5th level spell list->
- 6th Level
- 7th Level
- 8th Level
- 9th Level
Multiclassing
Prerequisites. To qualify for multiclassing into the Nekomancer class, you must meet these prerequisites: 13 Wisdom
Proficiencies. When you multiclass into the Nekomancer class, you gain the following proficiencies:
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