Naruto, Young (Shinobi World Supplement)

Naruto Uzumaki

Medium humanoid (Uzumaki), chaotic good


Armor Class 15 (Natural Armor)
Hit Points 58 (9d8 + 18)
Speed 45 ft. (55 ft. while Initial Release is active)


STR DEX CON INT WIS CHA
14 (+2) 14 (+2) 15 (+2) 8 (-1) 12 (+1) 14 (+2)

Saving Throws Con +5, Cha +5
Skills Acrobatics +5, Animal Handling +4, Athletics +5, Performance +5, Persuasion +5
Senses passive Perception 11
Languages Common
Challenge 7 (2,900 XP)


Chakra. Naruto has 30 chakra points which he can expend. All chakra points are regained at the end of a long rest.

Evasion. When Naruto is targeted by an area effect that lets him make a Dexterity saving throw to take only half damage, such as fireball, he instead takes no damage if he succeeds on the saving throw, and only half damage if he fails the save.

Red Chakra. Some of Naruto's features grant him "red chakra". If his own chakra is less than his red chakra, he must attempt a DC 14 Wisdom saving throw at the end of each of his turns. On a failure, he is forced to activate Initial Release and is controlled by Kurama. This ends if he becomes unconscious, or if Kurama chooses to do so willingly. These special "red" chakra are counted separately from his normal chakra. He can use this chakra on one Jutsu or spread them across multiple, but he can not spend these points and his own normal chakra points on the same jutsu. This chakra can extend above his chakra point maximum, and is lost at the end of a short rest.

ACTIONS

Multiattack. Naruto can make 2 unarmed strike or kunai attacks.

Unarmed Strike. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage.

Kunai. Thrown Weapon Attack: +5 to hit, range 30/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage. Naruto may spend up to 3 chakra when he takes this action, making one additional attack per chakra point spent. Each additional kunai deals 3 (1d4 + 1) piercing damage on a hit.

Transformation (1+ Chakra).Naruto becomes identical to a person, creature or non-magical object he a complete visual image of. This can not be a light source, armor, tool, or vehicle and, and he can not recreate a magical effect. Creatures must make a DC 10 Investigation check realize that he is transformed. If the creature saw him performing the Jutsu, they automatically succeed. This does not change statistics, save for granting the creature's swimming and flying speeds.

Body Flicker (3 Chakra). Naruto's movement speed increases to 65 feet, and his movement does not provoke attacks of opportunity.

Substitution (3+ Chakra). When Naruto is hit by an attack and would take damage, he decreases the damage by 18 (1d10 + 8) and teleports up to 15 ft. in any direction to an unoccupied space, during which he takes the Hide action. A generic object is left in his place and he takes any remaining damage from that attack. Naruto can add reduce this damage by an additional 6 (1d10) points per chakra point spent over the initial cost.

Rasengan (10 Chakra). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d10-1) bludgeoning damage + 11 (2d10) force damage and the target must succeed a DC 10 Strength saving throw. On a failure, they are pushed 20 feet away from Naruto. He must have a shadow clone within 5 ft. to use this.

Summoning Jutsu (4+ Chakra). Naruto summons one of the Toads of Mount Myuboku underneath him, spending an amount of chakra equal to twice the summoned creature's CR.

'Basic Ninjutsu Technique (1 Chakra). As a bonus action, Naruto can move across liquid surfaces as if they were solid. If he is submerged, he rises to the surface of the liquid at a rate of 60 feet per round.

Hidden Chakra. When Naruto has less than half his maximum chakra, he gains 7 red chakra. He may use this once, regaining all uses at the end of a long rest.

Initial Release. As a bonus action, Naruto enters Initial Release. This reveals him as a Jinchūriki to anyone that can see him and anyone who can detect magic or see chakra may make a DC 12 Insight check, and he gains the following benefits:

  • The cost of all Jutsu Naruto knows are reduced in chakra costs by 1, except for Jutsu that only cost 1 chakra.
  • Naruto's movement speed increases by +10 ft.
  • At the start of each of his turns, Naruto regains 2 hit points.
  • Naruto gains advantage on Strength and Dexterity checks and saving throws.
  • This state ends if you choose to do so as an action, or if he is knocked unconscious.
  • Naruto loses 2 chakra and gains 2 red chakra at the end of each of his turns.

REACTIONS

Substitution (3+ Chakra). When Naruto is hit by an attack and would take damage, he decreases the damage by 18 (1d10 + 8) and teleports up to 15 ft. in any direction to an unoccupied space, during which he takes the Hide action. A generic object is left in his place and he takes any remaining damage from that attack. Naruto can add reduce this damage by an additional 6 (1d10) points per chakra point spent over the initial cost.

Naruto with a rasengan, Source [].

Son of the Fourth Hokage and one of the last Uzumaki, Naruto was an orphan with little-to-no friends or strengths, mostly because he hosted Kurama, a Tailed Beast who had almost destroyed his village numerous times in the past. Despite this, he always kept his spirits high, if at the expense of constant punishment for his childhood pranks. This would eventually win over the hearts of many of his classmates. Despite his strong beliefs that he is more than his beast, he has been known to tap into his power in extreme circumstances.


Back to Main Page 5e Homebrew 5e Creatures

This page may resemble content endorsed by, sponsored by, and/or affiliated with the Naruto franchise, and/or include content directly affiliated with and/or owned by Shōnen Jump. D&D Wiki neither claims nor implies any rights to Naruto copyrights, trademarks, or logos, nor any owned by Shōnen Jump. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.

Back to Main Page 5e Homebrew Campaign Settings Shinobi World

gollark: *[question or comment]*
gollark: It's not!
gollark: https://cdn.discordapp.com/attachments/198142140805677065/531225623662821397/out.pngCool "generative art"!
gollark: 0/10 no active cooling.
gollark: Of immersive.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.