Naiad (5e Creature)

Naiad

Medium fey, chaotic good


Armor Class 13
Hit Points 38 (7d8 + 7)
Speed 30 ft., swim 30 ft.


STR DEX CON INT WIS CHA
10 (+0) 16 (+3) 12 (+1) 14 (+2) 14 (+2) 18 (+4)

Skills Perception +4, Stealth +5
Damage Resistances cold
Senses passive Perception 12
Languages Common, Sylvan
Challenge 1 (200 XP)


Amphibious. The naiad can breathe air and water.

Innate Spellcasting. The naiad's innate spellcasting ability is Charisma (spell save DC 14). The naiad can innately cast the following spells, requiring no material components:

At will: druidcraft
3/day each: fog cloud, healing word
1/day each: blindness/deafness (blindness only), water breathing, water walk

Magic Resistance. The naiad has advantage on saving throws against spells and other magical effects.

ACTIONS

Touch. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 7 (1d6 + 4) psychic damage.

Fey Charm. The naiad targets one humanoid or beast that she can see within 30 feet of her. If the target can see the naiad, it must succeed on a DC 14 Wisdom saving throw or be magically charmed. The charmed creature regards the naiad as a trusted friend to be heeded and protected. Although the target isn't under the naiad's control, it takes the naiad's requests or actions in the most favorable way it can.
Each time the naiad or its allies do anything harmful to the target, it can repeat the saving throw, ending the effect on itself on a success. Otherwise, the effect lasts 24 hours or until the naiad dies, is on a different plane of existence from the target, or ends the effect as a bonus action. If a target's saving throw is successful, the target is immune to the naiad's Fey Charm for the next 24 hours.
The naiad can have no more than one humanoid and up to three beasts charmed at a time.


Those that travel the wilderness are always wary when they pass streams and springs, lest they spy a naiad; a type of fey that dwells in fresh water. If a naiad is disturbed, it usually uses its innate magical abilities to allow it to flee, either by conjuring a cloud of mist or temporarily blinding an intruder.
Some legends tell of naiads capable of permanently blinding those that look upon them, but it is unknown whether any naiad actually possesses this ability or not.

Water Fey. Naiads frolic in and around the water when left to their own devices. Naiads can usually be found alone or in small groups, but great congregations of naiads in particularly large bodies of fresh water are not unheard of.
Naiads often watch sleeping humanoids on the water's edge until they wake up, at which point the naiad usually retreats, but it might approach a handsome stranger.


Back to Main Page 5e Homebrew 5e Creatures

gollark: Done.
gollark: Fine. I'll have GTech™ counterprove it in 2022.
gollark: I proved it wasn't some time ago, however.
gollark: Although they all have annoying tradeoffs, so the best approach is probably just to destroy all quantum computers?
gollark: Some of the post-quantum approaches seem at least vaguely related to number theory.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.