Mob of Thugs (5e Creature)
Mob of Thugs
Gargantuan swarm of medium humanoids (any race), any non-good alignment Armor Class 11 (leather armor)
Skills Intimidation +4 Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Medium humanoid. The swarm can't regain hit points or gain temporary hit points. ACTIONSMaces. Melee Weapon Attack: +11 to hit, reach 0 ft., all creatures in the swarm's space. Hit: 21 (4d6 + 7) bludgeoning damage. If the target is a creature, it is also grappled (escape DC 17).
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A mob of semi-coordinated, interchangeable low-grade thugs. |
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