Missiles of Matter Disruption (3.5e Spell)
3e Summary::Destructive energy is thrown from your hands, destroying nearly everything the missiles hit.
Author: DemonMonkeyBoy
Evocation | |
Level: | Sor/Wiz 2 |
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Components: | V, S, M |
Casting time: | 1 Action |
Range: | Short (25ft + 5ft per level) |
Target: | Up to five creatures or objects, no two of which can be more than 15ft apart |
Duration: | Instantaneous |
Saving Throw: | Fortitude half |
Spell Resistance: | Yes |
This spell creates 1 missiles for every three caster level gained starting at 1st, max of 5 missile at 9th each doing 1d6 points of damage.
With a range touch attack you can strike both creatures and objects. On a successful hit the missile can effect up to 1 cubic foot of non-living matter. The spell might only disintegrate part of an object. The objects hardness does not apply when taking damage. Only magical items or items worn by a creature receive a saving throw, using the owners or the items which every is higher. The missiles effects even magical matter or energy of magical nature, such as forceful hand or a wall of force, but not a globe of invulnerability or an antimagic field.
Material Components: A pinch of dust from a pulverized lodestone.
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