Minor Physical Trap (3.5e Spell)

The caster draws a five-by-five foot square on the ground with their finger. When completed, the drawn area materializes as if the mage had drawn the square with a piece of chalk. When someone intent on doing the Barrier Mage harm walks through, they must make a reflex save or be trapped in a five foot cube. Creatures Larger than medium simply destroy the trap upon activation.

Minor Physical Trap
Abjuration
Level: Barrier Mage 0
Casting time: 1 Full Round Action
Range: Touch
Target: One 5ft. Cube
Duration: Until destroyed or disturbed
Saving Throw: Reflex

HP:15 / AC:10+1 per 2 Caster Levels / Hardness 5


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