Mind Trap (3.5e Feat)
Mind Trap [Psychic]
3e Summary::You can psychically act against anyone who tries to overcome your mental defenses.
Prerequisite: Psychic Ability, Telepathy, 7 or more ranks in the Psychic Shield skill.
Benefit: When an opponent attempts to use a psychic skill against you and fails to overcome your Psychic Shield, you get an immediate psychic skill use against that opponent as a reaction. This can be any psychic skill that can be used as a standard action or move action (but not a full-round action). If the psychic skill requires mental contact, you are considered in mental contact with your opponent for the purposes of the skill use. You can gain only one free psychic skill use per round, regardless of the number of attempts to overcome your Psychic Shield. The reactive psychic skill has its normal strain cost and difficulty.
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