Mind Pain (5e Spell)
A bolt hits a creature in range, and great pain takes over the targets mind. The target must make a Wisdom saving throw. On a failed save, it takes 6d6 psychic damage and falls prone. If the target succeeds on its saving throw, it takes half as much damage and isn't knocked prone.
3rd-level necromancy | |
Casting time: | 1 action |
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Range: | 60 feet |
Components: | V, S, M (an onyx worth at least 150 gp) |
Duration: | Instantaneous |
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher the target takes an additional 1d6 damage for each slot level above 3rd.
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