Miasma of Pestilence (3.5e Spell)
A powerful aura of death and disease emerges from the blightmancer. All targets who enter the miasma suffer a -2 to hit and their movement speed is halved. This effect lasts until the target leaves the miasma or makes a successful Will save at the beginning of their turn. A new Will save is required for each turn. This has no effect on undead and creatures who do not need to breathe.
Necromancy | |
Level: | Blackguard 3, Blightmancer 3, Dread Necromancer 3 |
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Components: | V, S, F |
Casting time: | 1 standard action |
Range: | 20 foot radius |
Area: | 20 foot radius |
Duration: | 5 rounds + 1 round/2 blightmancer levels |
Saving Throw: | Will negates |
Spell Resistance: | No |
This spell still functions underwater, but will only affect targets who breathe through the water itself (ie: a shark that breathes through its gills, but not the orc holding his breath).
If the blightmancer moves, the aura moves with him. If this movement would place a new creature into the miasma, that creature takes the Will save as normal on its next turn.
Focus: Live maggots. Three for the inital casting, then one for each round after the 5th.
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