Metal Slime (5e Creature)

Metal Slime

Medium ooze, unaligned


Armor Class 15 (natural armour)
Hit Points 68 (8d8 + 32)
Speed 30 ft., climb 30 ft.


STR DEX CON INT WIS CHA
15 (+2) 7 (-2) 19 (+4) 1 (-5) 7 (-2) 3 (-4)

Damage Resistances acid, cold, fire
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, prone
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 8
Languages
Challenge 3 (700 XP)


Amorphous. The slime can move through a space as narrow as 1 inch wide without squeezing.

Spider Climb. The slime can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

ACTIONS

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage.

Sudden Rush. Until the end of the turn, the slime's speed increases by 60 feet and it doesn't provoke opportunity attacks.


Metal slimes are oozes composed of sturdy, silvery metal that gives them a reflective sheen. They are very rare, and they commonly flee battle with surprising speed. Some tales speak of intelligent metal slimes with the ability to speak, while others speak of metal slimes composed mostly or entirely of valuable materials like gold or jewels.

Ooze Nature. A metal slime doesn't require sleep.


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