Maned Wolf (5e Creature)

Maned Wolf

Medium beast, unaligned


Armor Class 13
Hit Points 14 (4d8)
Speed 60 ft.


STR DEX CON INT WIS CHA
11 (+0) 16 (+3) 12 (+1) 3 (-4) 13 (+1) 7 (-2)

Skills Perception +3, Stealth +5
Senses passive Perception 13
Languages
Challenge 1/2 (100 XP)


Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Flee. The wolf can take the Disengage action as a bonus action on each of its turns.

ACTIONS

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.


A maned wolf.

Slim and nimble loners, the maned wolf stalks the grass and scrublands of the world. Known to be opportunistic hunters, maned wolves stalk weaker prey and are unlikely to even toy with anything stronger than itself unless it knows it could win.

A maned wolf, despite having wolf in its name, is not technically a wolf, other than both being canine. Maned wolves typically hunt alone, and only live as a small family until the young reach maturity. When losing a battle, a maned wolf is more likely to run from a fight than continue fighting, and maned wolves are often used as scouting dogs by druids and rangers, as they are fast and light on their paws, and in turn are less likely to be caught.


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gollark: Just approximate 1/0 to 3.
gollark: Convert to HSL apiospace and average there.
gollark: Oops. Oh well.
gollark: What?
gollark: But `0.5x(1 + tanh[\sqrt{2/π}(x + 0.044715x^3)])` was found to be superior in a survey of 9 bees!
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