Majere's Illusionary Soldiers (3.5e Spell)

After chanting non-sense for a bit of time, the wizard threw beads at the ground, and three soldiers appeared out of nowhere. The goblins panicked, and ran away. “Great,” said the wizard, “Now that the guards are gone, we just need to get out of this prison.”

Majere's Illusionary Soldiers
Illusion (Figment)
Level: Brd 1, Sor/Wiz 1
Components: V,S,M
Casting time: 1 standard action
Range: Medium (100ft+10/level)
Duration: 1 min./level
Saving Throw: Will disbelief
Spell Resistance: No

You summon 1d4 illusionary soldiers plus one for each caster level you have. They can look like any type of soldier. The illusions follow your mental commands. The illusions feel solid, make sound, and move. As far as all senses can tell, they are real. When attacked, they are destroyed. Each soldier has an armor class equal to 10 + caster's Int/Cha bonus.


Material Component: A small bead for each soldier summoned. The beads teleport inside of the soldier and act as a vital organ.



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Back to Main Page 3.5e Homebrew Complex Special Ability Components Spells Sorcerer/Wizard Illusion, Figment

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