MSRD:Subcutaneous Body Armor (Cybernetics)

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Subcutaneous Body Armor (PL 6)

Subcutaneous body armor consists of small plates of flexible armor implanted under the recipient’s skin.

Benefit: The character gains a natural armor bonus to Defense. The bonus depends on the density of the armor: Light +2, Medium +5, Heavy +8.

Type: Internal.

Hardness/Hit Points: –/varies. The armor has one-quarter the maximum hit points of the recipient.

Base Purchase DC: Light 15, Medium 20, or Heavy 25.

Restriction: Military (+3).



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gollark: What CPU does it have?
gollark: ... no, not really?
gollark: Just set the cpufreq governor somewhere.
gollark: What? No.
gollark: I only learned it by induction.
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