MSRD:Skill Implant (Cybernetics)

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Skill Implant (PL 6)

This small brain implant enables its recipient to perform a specific skill more adroitly.

Benefit: The recipient gains a +2 competence bonus on checks made with one class skill of his choice. Different skills require different implants, and a skill implant cannot be modified to grant a bonus to another skill.

A recipient may have multiple skill implants, but each is considered a separate cybernetic attachment.

Type: Internal.

Hardness/Hit Points: –/1.

Base Purchase DC: 20.

Restriction: None.



Back to MSRD Cybernetics Cybernetic Enhancements

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gollark: Nobody, but that doesn't mean it's nondeterministic.
gollark: Who says it has nondeterminism?
gollark: <@!258639553357676545> knows, really.
gollark: It's superficially like C but actually totally different,
gollark: Esolang idea: `C-Like`.
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