Litwick (5e Creature)

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Litwick

Tiny elemental, neutral


Armor Class 12
Hit Points 15 (3d8 + 2)
Speed 0 ft., fly 30 ft.


STR DEX CON INT WIS CHA
10 (+0) 16 (+3) 11 (+0) 19 (+4) 17 (+3) 25 (+7)

Skills Deception +9
Damage Vulnerabilities cold
Damage Immunities fire
Senses passive Perception 13
Languages Ignan, understands Common but cannot speak it
Challenge 1/2 (100 XP)


Illumination. The litwick sheds bright light for 10 feet and dim light for an additional 10.

Soul Siphon. If the litwick is within 5 feet of its target, it will start to suck the life out of the creature. The creature takes 3 (1d6) necrotic damage and the litwick regains half as many hit points as damage dealt.

ACTIONS

Flame Burst. Ranged Weapon Attack: +5 to hit, reach 60/100 ft., one target. Hit: 4 (1d6 + 1) fire damage.


Though litwick look adorable, they are terrible creatures, using their ability of cuteness to make you follow them into dark rooms or into the forest where they can suck you life out of you. Though they are vicious and without mercy, they do what they do to survive. Without enough creatures to get energy from, their flame will go out and they will die. Normally, they are all alone, but sometimes they have a few friends to assist them.


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