Light Elemental (Verden Isen Supplement)

Light Elemental

Large elemental, neutral good


Armor Class 15
Hit Points 90 (12d10 + 24)
Speed 0 ft., fly 90 ft. (hover)


STR DEX CON INT WIS CHA
14 (+2) 20 (+5) 14 (+2) 6 (-2) 10 (+0) 6 (-2)

Damage Resistances lightning, thunder; bludgeoning, piercing, and slashing from nonmagical weapons
Damage Immunities poison
Condition Immunities exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Senses darkvision 60ft., passive perception 10
Languages
Challenge 5 (1800 XP)


Light Form. The elemental can move through a space as narrow as 1 inch wide without squeezing. It can enter a hostile creature's space and stop there.

Illumination. The elemental sheds bright light in a 60-foot radius and dim light an additional 30 feet.

ACTIONS

Multiattack. The elemental makes two slam attacks

Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.


Light Elemental

A light elemental is seen as a bright glowing ball of light with white wings appearing out of the "back" of it. These elementals like to stay out in the open and their warm shine brighten others. This was the spirit that would help a soul cross into the afterlife.


Back to Main Page 5e Homebrew 5e Creatures

gollark: Good iea.
gollark: No.
gollark: Maybe. What is "overloded"?
gollark: Oh, right, the enrichment chamber...
gollark: This design by committee is *not* working.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.