Light Element (Planar Travel Supplement)
Light
Light as an element means that the Planar Form is the embodiment of Light, radiating the very essence of brilliance. Light is known for its ability to heal allies, and cure status effects.
Allied Elements
Fire, Ice, Electric
Light Elemental Effect: Cure
Cure (amount): Heals a target for the amount of Hit Points specified (up to the maximum amount of HP). Will damage Undead element targets for this amount (will not miss, does not critical). On a critical, a Cure will heal an ongoing negative elemental effect (such as burn).
Abilities
Cure
Name: | Cure |
---|---|
Element: | Light |
Required Level: | 1 |
Required Abilities: | None |
Ability Point Cost: | 1 |
Number of Uses Per Combat: |
15 |
Description: | Crit 20, Cure(D8) |
Cure II
Name: | Cure II |
---|---|
Element: | Light |
Required Level: | 2 |
Required Abilities: | Cure |
Ability Point Cost: | 4 |
Number of Uses Per Combat: |
15 |
Description: | Crit 20, Cure(D8 + Magic) |
Cure III
Name: | Cure III |
---|---|
Element: | Light |
Required Level: | 3 |
Required Abilities: | Cure II |
Ability Point Cost: | 8 |
Number of Uses Per Combat: |
15 |
Description: | Crit 19, Cure(2D8 + Magic) |
Cure IV
Name: | Cure IV |
---|---|
Element: | Light |
Required Level: | 5 |
Required Abilities: | Cure III |
Ability Point Cost: | 18 |
Number of Uses Per Combat: |
15 |
Description: | Crit 18, Cure(3D8 + Magic) |
Cure V
Name: | Cure V |
---|---|
Element: | Light |
Required Level: | 7 |
Required Abilities: | Cure IV |
Ability Point Cost: | 28 |
Number of Uses Per Combat: |
10 |
Description: | Crit 15, Cure(5D8 + Magic) |
Heal
Name: | Heal |
---|---|
Element: | Light |
Required Level: | 4 |
Required Abilities: | Cure III |
Ability Point Cost: | 13 |
Number of Uses Per Combat: |
5 |
Description: | Crit 21, Cure(10% of HP) |
Heal II
Name: | Heal II |
---|---|
Element: | Light |
Required Level: | 6 |
Required Abilities: | Heal |
Ability Point Cost: | 23 |
Number of Uses Per Combat: |
5 |
Description: | Crit 21, Cure(25% of HP) |
Life
Name: | Life |
---|---|
Element: | Light |
Required Level: | 8 |
Required Abilities: | Heal I, Cure IV |
Ability Point Cost: | 33 |
Number of Uses Per Combat: |
8 |
Description: | Cure(5% of HP), Works only on dead targets |
Life II
Name: | Life II |
---|---|
Element: | Light |
Required Level: | 10 |
Required Abilities: | Life |
Ability Point Cost: | 43 |
Number of Uses Per Combat: |
8 |
Description: | Cure(10% of HP), Works only on dead targets |
Remove Effects
Name: | Remove Effects |
---|---|
Element: | Light |
Required Level: | 2 |
Required Abilities: | Cure II |
Ability Point Cost: | 4 |
Number of Uses Per Combat: |
20 |
Description: | Crit 5, Cure(0) |
Remove Effects II
Name: | Remove Effects II |
---|---|
Element: | Light |
Required Level: | 4 |
Required Abilities: | Remove Effects |
Ability Point Cost: | 13 |
Number of Uses Per Combat: |
20 |
Description: | Crit 1, Cure(0) |
Light Ray
Name: | Light Ray |
---|---|
Element: | Light |
Required Level: | 1 |
Required Abilities: | None |
Ability Point Cost: | 1 |
Number of Uses Per Combat: |
25 |
Description: | Miss 0, Crit 20, Dmg D4 + Magic |
Light Beam
Name: | Light Beam |
---|---|
Element: | Light |
Required Level: | 2 |
Required Abilities: | Light Ray, Cure |
Ability Point Cost: | 4 |
Number of Uses Per Combat: |
25 |
Description: | Miss 0, Crit 20, Dmg D8 + Magic |
Light Ball
Name: | Light Ball |
---|---|
Element: | Light |
Required Level: | 3 |
Required Abilities: | Light Beam, Cure II |
Ability Point Cost: | 8 |
Number of Uses Per Combat: |
25 |
Description: | Miss 0, Crit 20, Dmg 3D4 + Magic |
Light Bomb
Name: | Light Bomb |
---|---|
Element: | Light |
Required Level: | 4 |
Required Abilities: | Light Ball, Cure III |
Ability Point Cost: | 13 |
Number of Uses Per Combat: |
25 |
Description: | Miss 0, Crit 20, Dmg 6D4 + Magic |
Holy
Name: | Light Bomb |
---|---|
Element: | Light |
Required Level: | 6 |
Required Abilities: | Light Bomb, Cure V |
Ability Point Cost: | 23 |
Number of Uses Per Combat: |
30 |
Description: | Miss 0, Crit 15, Dmg 6D6 + Magic |
Light Mastery
Name: | Light Mastery |
---|---|
Element: | Light |
Required Level: | 3 for Light Mastery I, 4 for Light Mastery II, etc. |
Required Abilities: | None |
Ability Point Cost: | 5 for Light Mastery I, 10 for Light Mastery II, etc. |
Number of Uses Per Combat: |
Innate |
Description: | All Cure effects are at +2 per level. |
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