Lesser Confusion (5e Spell)

This spell assaults and twists a creature's mind, spawning delusions and provoking uncontrolled action. One creature of your choice within range must succeed on a Wisdom saving throw when you cast this spell or be affected by this spell.

Lesser Confusion
1st-level enchantment
Casting time: 1 action
Range: 90 feet
Components: V, S, M (a nut shell)
Duration: 1 round

An affected target can't take reactions and must roll a d10 at the start of its turn to determine its behavior for that turn.

d10Behavior
1The creature uses all its movement to move in a random direction, as determined by a d8 roll, with 1 being north, 2 being northeast, continuing clockwise around the compass, with 8 being northwest. The creature doesn't take an action this turn.
2–6The creature doesn't move or take actions this turn, and only babbles incoherently.
7–8The creature uses its action to make a melee attack against a randomly determined creature within its reach. If there is no creature within its reach, the creature does nothing this turn.
9–10The creature can act and move normally.

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