Lance Fighter (5e Creature)

Lance Fighter

Medium humanoid (any race), any alignment


Armor Class 16 (chain mail)
Hit Points 52 (8d8 + 16)
Speed 30 ft.


STR DEX CON INT WIS CHA
16 (+3) 12 (+1) 14 (+2) 11 (+0) 13 (+1) 11 (+0)

Saving Throws Con +4, Wis +3
Skills Perception +3
Senses passive Perception 13
Languages any one language (usually Common)
Challenge 3 (700 XP)


Brave. The lance fighter has advantage on saving throws against being frightened.

Pike Master. If a creature enters the lance fighter's reach, it provokes an opportunity attack.

ACTIONS

Multiattack. The lance fighter makes two melee attacks.

Pike. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

REACTIONS

Parry. The lance fighter adds 2 to its AC against one melee attack that would hit it. To do so, the lance fighter must see the attacker and be wielding a melee weapon.

Lance fighters are usually found among the elite of soldiers. Veterans of combat, lance fighters have mastered the use of polearms, and fight with the courage that rookie soldiers lack.


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