Kirlia (5e Creature)
Kirlia
Small humanoid, any alignment Armor Class 14 (natural armor)
Skills Performance +6, Persuasion +6 Synchronize. When the kirlia is charmed, frightened, paralyzed, poisoned, stunned, or put to sleep by an effect originating from a creature within 120 ft. of it, that creature must make a DC 14 Wisdom saving throw or be affected as well as if they were targeted by the effect. Pixilate (3/day). The kirlia deals an additional 7 (2d6) radiant damage with an attack. ACTIONSDraining Kiss. Melee Spell Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) psychic damage, and the kirlia regains half as many hit points.
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