Karin (3.5e NPC)

Now that Karin has finished her training, she sets out to explore the woods with her fellow adventurers. She is willing to help out those in need, so long as they have a good story to tell.

Karin

CR 2

Female Catian Ranger 1
CN Medium Humanoid (Feline)
Init/Senses +4/low-light vision; Listen +3, Spot +3
Languages Common, Feline
AC 17, touch 14, flat-footed 13
(+4 Dex, +3 armor)
hp 8 (1 HD)
Fort/Ref/Will +2/+6/+3
Speed 40 ft.
Melee Dagger +2 (1d4+1/1920) or 2 claws -1 melee (1d4+1) and bite -1 melee (1d6+1)
Ranged Longbow +4 (1d6/1920)
Base Atk/Grp +1/+2
Atk Options +1 attack against Favored Enemy Goblinoids
Abilities Str 12, Dex 19, Con 10, Int 10, Wis 16, Cha 14
SQ low-light vision, scent, Vulnerability to sonic
Feats Track, Wild Empathy, Weapon Finesse(Claw), Weapon Finesse(Bite)
Skills Balance +8, Climb +6, Handle Animal +5, Heal +6, Hide +6, Jump +6, Knowledge (geography) +4, Knowledge (nature) +4, Listen +7, Move Silently +6, Search +4, Spot +7, Survival +7, Tumble +9
Possessions Studded leather, Dagger, Longbow, Backpack, Bedroll, Crowbar, Flint & Steel, Grappling Hook, Hammer, Common Lamp, Mug, Belt Pouch x2, Trail Rations (3 Days), Silk Rope 50', Sewing Needle, Shovel, Tent, Waterskin x 4, Explorers Outfit, 5 gp

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Karin

CR 5

Female Catian Ranger 4
CN Medium Humanoid (Feline)
Init/Senses +5/low-light vision; Listen +8, Spot +8
Languages Common, Feline
AC 19, touch 14, flat-footed 15
(+5 Dex, +4 armor)
hp 21 (4 HD)
Fort/Ref/Will +4/+8/+4
Speed 40 ft.
Melee Dagger +6 (1d4+1/1920) or 2 claws +4 melee (1d4+1) and bite +4 melee (1d6+1)
Ranged Longbow +10 (1d6/1920)
Base Atk/Grp +4/+5
Atk Options +1 attack against Favored Enemy Goblinoids
Spells Prepared (CL 1st):
Abilities Str 12, Dex 20, Con 10, Int 10, Wis 16, Cha 14
SQ low-light vision, scent, Vulnerability to sonic
Feats Track, Wild Empathy, Weapon Finesse (Claw), Weapon Finesse (Bite), Combat Style: Archery ( Rapid Shot), Endurance, Point Blank Shot, Animal Companion; None, she chooses to wait for a more compatible companion.
Skills Balance +9, Climb +6, Handle Animal +8, Heal +9, Hide +7, Jump +6, Knowledge (geography) +7, Knowledge (nature) +7, Listen +10, Move Silently +7, Search +4, Spot +10, Survival +7, Tumble +10
Possessions +1 Studded leather, Masterwork Dagger, Masterwork Longbow, Backpack, Bedroll, Crowbar, Flint & Steel, Grappling Hook, Hammer, Common Lamp, Mug, Belt Pouch x2, Trail Rations (3 Days), Silk Rope 50', Sewing Needle, Shovel, Tent, Waterskin x 4, Explorers Outfit, 955 gp

After a few years of exploration, she has gained new understanding of the world and many stories. But she still craves more and hopes to one day gain a leopard as a companion...


Back to Main Page 3.5e Homebrew NPCs CR 2
Back to Main Page 3.5e Homebrew NPCs ECL 2

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