Ivysaur (5e Creature)

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Ivysaur

Small plant, any alignment


Armor Class 15 (natural armor)
Hit Points 67 (9d6 + 36)
Speed 25 ft.


STR DEX CON INT WIS CHA
10 (+0) 14 (+2) 18 (+4) 12 (+1) 16 (+3) 12 (+1)

Saving Throws Int +3, Wis +5
Damage Vulnerabilities fire
Damage Resistances poison
Senses darkvision 60 ft., passive Perception 12
Languages Terran, understands Common but doesn't speak it
Challenge 3 (700 XP)


Innate Spellcasting (3/day). The ivysaur’s spellcasting ability is Wisdom (Spell Save DC 12). The ivysaur can innately cast fog cloud, poison spray, thorn whip, entangle, and false life without using any components.

Chlorophyll. While in bright sunlight, the ivysaur has advantage on initiative checks and attack rolls.

ACTIONS

Tackle. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 7 (2d6) bludgeoning damage.

Energy Ball. Ranged Spell Attack: +5 to hit, range 20/60 ft., one target. Hit: 12 (2d8 + 3) force damage.


Ivysaur is the evolved version of bulbasaur, and as such, they are very similar Pokémon. The only real difference is that ivysaur have a flower on their back, almost fully bloomed, instead of the bud on the back of most bulbasaur. When that flower starts to give off a sweet aroma, that means that the flower is close to blooming and the ivysaur is close to evolving again.


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gollark: It might be a rounding error. This is why integers.
gollark: Fun!
gollark: It would also be kind of inconsistent fron a type system perspective.
gollark: Embedded system stuff is generally designed to avoid sneakily introducing extra slowness.
gollark: I checked, and it apparently can do float stuff, don't know if it's available in hardware.
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