Insubordination (3.5e Spell)

Creatures within the area of insubordination are immune spells of 3rd level or lower Enchantment (Compulsions) (such as command or command undead) or spell-like and supernatural abilities from creatures with less than 5 HD.

Author: Donnavin Snowolf

Insubordination
Abjuration
Level: Brd 3, Clr 3, Sor/Wiz 4
Components: V, S, M/DF
Casting time: 1 standard action
Range: Close (25+5 ft/level)
Area: 10-ft-radius emanation
Duration: 10 min/level

Creatures targeted by command spells, spell-like, or supernatural abilities of a higher level/HD receive a +2 their saves and a second save if they fail against the effect (similar to a Rogue's slippery mind ability. This benefit stacks with a Rogue's slippery mind or a similar ability, effectively granting them 3 rounds of saves.)



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