Inherent Yardratian Magic (5e Feat)
Inherent Yardratian Magic
Prerequisites: Yardrat
Drawing on your Yardratian ancestry, you have become more able to harness your innate magical abilities.
You know the cure wounds spell and can cast it once and regain the ability to cast it with this trait when you finish a short or long rest. At 5th level, you can cast it twice between rests and at 10th level tree times between rests. 15th level four times between rests.
At third level or higher you also know the enlarge/reduce spell and can cast it once, regaining the ability to cast it when you complete a short or long rest. At 6th level, you can cast it twice between rests and at 12th level tree times between rests. 15th level four times between rests.
Finally, at 6th level or higher you also know the mirror image spell and can cast it once, regaining the ability to cast it when you complete a short or long rest. At 12th level, you can cast it twice between rests and at 18th level tree times between rests. at 20th level four times between rests.
None of these spells count towards your total known spells. Intelligence is your spellcasting ability for these spells. your spell save is calculated by 8 + your Proficiency + your intelligence modifier.
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