Ignite (3.5e Spell)

"You snap your fingers, and in an instant, a hundred flickering tounges of flame appear in front of you. Soon, the entire area is ablaze."

Ignite
Evocation [Fire]
Level: Sor/Wiz 0, ArcPyro 2
Casting time: swift action
Range: Long (400 Feet)
Target: Up to 100 flammable objects + 50/level
Duration: Special
Saving Throw: If the object targeted is on a creature, the creature is allowed a reflex save (DC 15, always) or catch fire next round.

This is a minor spell with untold usefulness. With a snap of your fingers, you can light the entire area ablaze. The fire remains until put out. Unfortunately, this only creates a spark, not a fire. The fire is entirely nonmagical. So, for example, you could attempt to light a gnoll (with fur and clothing, both flammable) easily, but employing this against something like a dragon (without fur, clothing, or anything else flammable on it) would fail.

Material Component

a piece of flint



Back to Main Page 3.5e Homebrew Complex Special Ability Components Spells Sorcerer/Wizard

gollark: Also, what do you mean "so what"? Technological progress directly affects standards of living.
gollark: ... that makes no sense that wouldn't even work.
gollark: Dunbar's number is 150 or so - humans can have meaningful social relationships with 150 or so people, apparently. Many systems require larger-scale coordination than this.
gollark: ... so we can have technology?
gollark: Communal thinking works for small close-knit communities. But that obviously does not scale.
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