How to Jump (5e Equipment)
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Wondrous item, common This small pamphlet is written from the novice perspective, and contains an introduction to the concept of jumping as well as a variety of helpful tips and reminders for practical leaping. After you have moved at least 5 feet in one direction on your turn, you may use a bonus action to consult this text. Roll 1d20 plus your strength modifier; you may jump up to that many feet in the direction you last moved. Doing so does not require using your movement. |
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