Horned Serpent (5e Creature)

Horned Serpent

Large beast, neutral


Armor Class 13 (natural armor)
Hit Points 60 (8d12 + 8)
Speed 30 ft, swim 50 ft


STR DEX CON INT WIS CHA
12 (+1) 15 (+2) 11 (+0) 13 (+1) 14 (+2) 10 (+0)

Saving Throws Wisdom +4
Skills Perception +4, Nature +3
Damage Immunities Psychic
Senses Passive Perception 14
Languages Druidic & Draconic
Challenge 5 (1,800 XP)


Swiftness. Uktena doesn't provide opportunity attacks when it moves out of an enemy's reach.

ACTIONS

Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much on a successful one.

Constrict. Melee Weapon Attack: +6 to hit, reach 5 ft, one creature. Hit: 13 (2d8 + 4) bludgeoning damage, and the target is grappled (escape DC 16). Until the grapple ends, the creature is restrained, and the snake can't constrict another target.

Gore. Melee Weapon Attack: +5 to hit, reach 5 ft, one target. Hit: 6 (1d6 + 3) slashing damage. If The Horned Serpent moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target deals an extra 7 (2d6) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.



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gollark: I'm entirely serious about that `Wants` and don't want the red.
gollark: Can't accept it, you're locked.
gollark: Odd.
gollark: Hmm. Someone seriously offered a 9G lyrical tinsel hatchling.
gollark: I can breed a 2G one, possibly.
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