Hollow Infantry (5e Creature)
Hollow Infantry
Medium humanoid, chaotic evil Armor Class 13 (natural armor)
Saving Throws Dex +4 ACTIONSSlam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
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These were once the infantry that held the Cardinal Tower against the tide of Giants, stemming it at that point. They still guard the tower, even in their hollowed state. |
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