Hell Spawn (3.5e Template)
3e Summary::Born to serve Malebolgia, Hellspawn are the foot soldiers of Hell's army.
Summary
Hellspawn are Humanoids that have been promised their heart's desire if they swear allegiance to Malebolgia, the supreme master of Hell, and serve in his army during Armageddon. Such a creature is not always evil. But only the damned are ever present in Hell, and so there exists no Good Hellspawn. A Hellspawn is often selected from among Humans, Elves or Orcs. Never from anything smaller than a Dwarf, and rarely from any creature much larger than a troll.
Creating a Hellspawn
This is an acquired template, and is only applied to Humanoids.
Size and Type
A Hellspawn's size remains that of the base creature, however, whenever it would be advantageous, a Hellspawn can be considered one size category larger.
Hit Dice
Changes to a d12
Speed
Base Creature +10
Armor Class
+4 Natural Armour
Attack
As Base Creature
Full Attack
As Base Creature
Special Attacks
Special Qualities
Stat Increases: +2 STR, +2 DEX, +2 CON
Abilities
Regenerative Healing Factor: Hellspawn gain 1 Health Per round. At level 5, and every 5 levels gained after, the amount of gained health per round is increased by 1.
Black Energy Transferal: If there are creatures/characters/etc. with an "Evil" alignment within 60 Ft. of a Hellspawn, he/she gains an additional 1 health per round
Creature of Evil control: Hell spawn can control the actions of creatures of darkness and sin, such as wolves, rats, and bats.
Near-Immortality: as long as the head of a Hellspawn is intact, they cannot die. If they are reduced to 0 hit points, they are still knocked unconscious
Flight: Hell Spawn have the capability of flight with their cape, and can fly at twice the creature's base land speed
Phasing: A Hell Spawn is able to phase through walls up to D6 times a day
Shape shifting: A Hell Spawn is able to use their cloak to transform into anything/anyone of their size class once per day for 1D6 hours
Superhuman Reflexes: Hell Spawn get +2 to all Reflex Saves
Superhuman Endurance: Hell Spawn get +2 to all Fortitude Saves
Superhuman Strength: Hell Spawn get +2 to all Strength checks
Skills
Same as base creature
Environment
Usually any deep, dark corner that is quiet, and will allow the Hellspawn to wallow in its own anguish.
Organization
Individual. While in its time on the Material Plane. A Hellspawn often secludes itself from the rest of normal society. Forming relations only with those who take pity on it, and refuse to let it be.
Challenge Rating
+2
Treasure
As Base Creature
Alignment
Any Non-Good
Advancement
By Character Class
Level Adjustment
+7
Playing a Hellspawn
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