Healing Spark (3.5e Spell)
You create a ball of positively-infused soulstuff that follows your commands. It is capable of healing 1d3 hit points +1 per caster level (maximum +5). It responds to your mental commands and moves by flying at a speed equal to your land speed, with poor maneuverability. On your command it will make contact with a target, destroying itself and healing the target.
Conjuration | |
Level: | Soul Magus 0 |
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Components: | V, S, F/DF |
Casting time: | 1 Standard Action |
Range: | Close (25 ft. + 5 ft./2 levels) |
Duration: | 1 round/level (D) |
Saving Throw: | Will half (harmless); see text |
Spell Resistance: | Yes (harmless); see text |
Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a Will save to take half damage.
Focus/Divine Focus: A white glass rod/your Divine Focus
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