5e SRD:Harm
You unleash a virulent disease on a creature that you can see within range. The target must make a Constitution saving throw. On a failed save, it takes 14d6 necrotic damage, or half as much damage on a successful save. The damage can't reduce the target's hit points below 1. If the target fails the saving throw, its hit point maximum is reduced for 1 hour by an amount equal to the necrotic damage it took. Any effect that removes a disease allows a creature's hit point maximum to return to normal before that time passes.
This material is published under the OGL |
6th-level necromancy | |
Casting time: | 1 action |
---|---|
Range: | 60 feet |
Components: | V, S |
Duration: | Instantaneous |
Back to Main Page → 5e System Reference Document → Spells → Cleric Spell List
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.