Harm, Greater (3.5e Spell)
Greater Harm charges a subject with negative energy that deals 15 points of damage per caster level (to a maximum of 300 points at 20th level). If the creature successfully saves, greater harm deals half this amount, but it cannot reduce the target’s hit points to less than 1.
Necromancy | |
Level: | Clr 9 |
---|---|
Components: | V, S |
Casting time: | 1 standard action |
Range: | Touch |
Target: | Creature touched |
Duration: | Instantaneous |
Saving Throw: | Will half; see text |
Spell Resistance: | Yes |
If used on an undead creature, greater harm heal the actual undead.
Back to Main Page → 3.5e Homebrew → Complex Special Ability Components → Spells
→ Cleric
{{3.5e
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.