Harden Jelly (3.5e Spell)

3e Summary::All Jelly objects within the area are hardened to the consistency of wood, including jelly objects or weapons carried by creatures within the area. Magic objects made from jelly have a SR of 20 + Caster Level against this spell. Artifacts cannot be transmuted. Weapons hardened can still be used as weapons with a +2 bonus to damage and attack rolls and they still do nonlethal damage. Armor hardened gains +2 to AC bonus. Obviously, this causes severe damage or death to anyone currently in jelly. Consult your DM, as damage should be relavant to the current situation.

Harden Jelly
Transmutation
Level: Clr 5, Drd 5, Sor/Wiz 5
Components: V, S, M
Casting time: 1 Standard action
Range: Medium (100ft. +10ft. /level)
Effect: All jelly objects within a 20 radius burst
Duration: 1 round/level
Saving Throw: None
Spell Resistance: No

Material Component: A bowl of old jelly



Back to Main Page 3.5e Homebrew Complex Special Ability Components Spells Cleric
Back to Main Page 3.5e Homebrew Complex Special Ability Components Spells Druid
Back to Main Page 3.5e Homebrew Complex Special Ability Components Spells Sorcerer/Wizard

This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.