Hamon User (JJBA Supplement)
Hamon User
Medium humanoid (Human), any alignment Armor Class 12
Saving Throws Dex +3, Cha +2 Hamon. The Hamon user has 1 Hamon point, which he can expend. All expended Hamon points are regained at the end of a long rest. ACTIONSUnarmed Strike. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage. Hamon Breathing. The Hamon user regains 1 Hamon point. Sendo Hamon Overdrive (1 Hamon Point). Melee Spell Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) radiant damage. This attack ignores cover. Zoom Punch (1 Hamon Point). As a bonus action, the Hamon user's melee attacks gain +10 feet of reach.
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The intermediary level of Hamon mastery between healer and master, basic Hamon users are most often authorized by their masters to fight basic zombies, but to flee when faced with significantly powerful zombies or any form of vampire. Regrettably, many Hamon user's fervor overpowers their better judgement, leading to many masters fully training their students to true mastery before allowing them to see combat. |
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