Gulping Gasper (5e Creature)

Common Gasper

Small monstrosity, unaligned


Armor Class 13 (natural armor)
Hit Points 27 (6d6 + 6)
Speed 10 ft., climb 10 ft.


STR DEX CON INT WIS CHA
9 (-1) 4 (-3) 13 (+1) 6 (-2) 3 (-4) 2 (-4)

Damage Vulnerabilities poison
Damage Immunities psychic
Condition Immunities charmed, frightened
Senses blindsight 30 ft. (blind beyond this radius), passive Perception 6
Languages Wormbrain, Common
Challenge 1 (200 XP)


Wormbrain Host. The common gasper can't be compelled to act in a manner contrary to its nature.

ACTIONS

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage.

Insulin Shock. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: The target must make a successful DC 12 Constitution save or gain 1 level of exhaustion. This cannot kill creatures.

Sucker. Melee Weapon Attack: +4 to hit, reach 15 ft., one target. Hit: The target is grappled (escape DC 12). Until the grapple ends, the target is restrained and has disadvantage on Strength checks and Strength saving throws.


Art by Jonathan Wojcik

The gulping gasper often hides itself in trees or overhanging structures, where its inner worm can spring forth to ensnare unsuspecting prey. Although it can engulf meals that may seem several times its mass, it lacks true jaws or any mouthparts more advanced than a small, rasping tongue; instead, it incapacitates prey by injecting a massive does of insulin into their bloodstream, eventually forcing them into a diabetic coma. It is relatively intelligent, and may mimic other creatures to manipulate prey capable of communication to their death.


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